Difference between revisions of "Hero-Shambo"
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Building a team atmosphere without feeling loss over losing a game | Building a team atmosphere without feeling loss over losing a game | ||
Keeps eliminated individuals actively involved | Keeps eliminated individuals actively involved | ||
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+ | [[Category:Name Games]] [[:Category:Name Games| Name Games]] | | ||
+ | [[Category:Icebreakers/Warmups]] [[:Category:Icebreakers/Warmups| Icebreakers/Warmups]] | ||
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===Group Size=== | ===Group Size=== |
Revision as of 08:13, 14 February 2011
Hero-Shambo: Paper Rock Scissors with a twist
Objectives
Learning new names Building a team atmosphere without feeling loss over losing a game Keeps eliminated individuals actively involved Name Games | Icebreakers/Warmups
Group Size
Materials
None needed
Set Up
Set up is the same as paper rock scissors (aka roshambo)
Directions
Have everyone pair up and get ready for a good match of paper rock scissors; specify single elimination or best of 3 (depending on time alloted) Here's the catch: The loser becomes the victors most ardent cheerleader. If Frank beats Charlie, Charlie follows Frank around for the following rounds cheering his name - "GO FRANK, GO FRANK! FRANK FRANK FRANK!" Every time you win, you also win over that individual's cheerleaders. In other words, say you have won a few rounds and you have 5 cheerleaders following you around chanting your name...but then you lose -- then you cheer on the person who beat you; and your cheerleaders do the same.
Debrief
Ask them how they felt cheering for a team - if they won, how did it feel to have half the group cheering your name?
Alternatives
Creative alternatives are welcome!