Difference between revisions of "Catch"
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===Set Up=== | ===Set Up=== | ||
− | This activity requires a space large enough for people to spread out. Could be an indoor gymnasium or an outdoor area. A hard ground surface, rather than gravel or grass, is best to allow for bouncing - e.g. a playground, basketball or tennis court, or cleared parking lot. | + | This activity requires a space large enough for people to spread out. Could be an indoor gymnasium or an outdoor area. A hard ground surface, rather than gravel or grass, is best to allow for bouncing - e.g. a playground, basketball or tennis court, or cleared parking lot. |
===Directions=== | ===Directions=== | ||
− | Invite people to pair up. This could be with someone they don't know, or pick names two at a time from a hat to identify the pairs. | + | Invite people to pair up. This could be with someone they don't know, or pick names two at a time from a hat to identify the pairs. |
Have each pair choose a ball. | Have each pair choose a ball. | ||
− | Invite them to "just play catch." Instruct that it is to be a cooperative, rather than a competitive, experience - nor hard balls or trick throws. | + | Invite them to "just play catch." Instruct that it is to be a cooperative, rather than a competitive, experience - nor hard balls or trick throws. |
− | Suggest variations such as one bounce, or overhand/underhand throws. For individuals who are skilled and need challenges, they could use their non-dominant hand only. | + | Suggest variations such as one bounce, or overhand/underhand throws. For individuals who are skilled and need challenges, they could use their non-dominant hand only. |
After a period of time, the leader calls or blows a whistle for everyone to find a new partner - this mixing can be repeated a few times, maybe even until every person has paired with every other person. | After a period of time, the leader calls or blows a whistle for everyone to find a new partner - this mixing can be repeated a few times, maybe even until every person has paired with every other person. | ||
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===Alternatives=== | ===Alternatives=== | ||
− | Have people play catch in groups of three, or in larger circles. | + | Have people play catch in groups of three, or in larger circles. |
+ | Play silently. | ||
+ | Have music going in the background; change the music periodically for varied speed/ rhythm/ style. | ||
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[[Category:Medium]] | [[Category:Medium]] | ||
[[Category:Large]] | [[Category:Large]] | ||
+ | [[Category:Collaboration]] | ||
+ | [[Category:Getting to know you]] | ||
+ | [[Category:Icebreakers/Warmups]] | ||
+ | [[Category:Partner Activities]] | ||
+ | [[Category:Trust Activities]] |
Revision as of 21:11, 9 November 2013
Objectives
Share fun, build trust, get to know each other, remember how back-to basics and simplicity can be valuable . . .
Group Size
Any size group can do this - if you split into pairs or small groups.
Materials
Balls - half as many as the number of participants. Playground-type (large) bouncing balls are best to accommodate a range of abilities. Yet you can offer a choice from among a variety of ball types and sizes - from tennis balls to beach balls.
Set Up
This activity requires a space large enough for people to spread out. Could be an indoor gymnasium or an outdoor area. A hard ground surface, rather than gravel or grass, is best to allow for bouncing - e.g. a playground, basketball or tennis court, or cleared parking lot.
Directions
Invite people to pair up. This could be with someone they don't know, or pick names two at a time from a hat to identify the pairs. Have each pair choose a ball. Invite them to "just play catch." Instruct that it is to be a cooperative, rather than a competitive, experience - nor hard balls or trick throws. Suggest variations such as one bounce, or overhand/underhand throws. For individuals who are skilled and need challenges, they could use their non-dominant hand only. After a period of time, the leader calls or blows a whistle for everyone to find a new partner - this mixing can be repeated a few times, maybe even until every person has paired with every other person.
Debrief
Talk about the experience, feelings when the catches went well/didn't, personal memories of playing catch, ideas about how to apply any insights to the team's work projects . . .
Alternatives
Have people play catch in groups of three, or in larger circles. Play silently. Have music going in the background; change the music periodically for varied speed/ rhythm/ style.