Difference between revisions of "Captain's Coming!"
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===Objectives=== | ===Objectives=== | ||
[[Category:Icebreakers/Warmups]] [[:Category:Icebreakers/Warmups| Icebreakers/Warmups]] | | [[Category:Icebreakers/Warmups]] [[:Category:Icebreakers/Warmups| Icebreakers/Warmups]] | | ||
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Here is an explanation of each of the actions... | Here is an explanation of each of the actions... | ||
− | * Captain's Coming!: Everyone stands at "attention" (in a salute), and they | + | * Captain's Coming!: Everyone stands at "attention" (in a salute), and they canât move from this position until the caller says, "At Ease!" If they laugh or break from the attention, they are dismissed. |
* Starboard: Players run to the right. | * Starboard: Players run to the right. | ||
* Port: Players run to the left. | * Port: Players run to the left. | ||
− | * Lighthouse: Two players partner up. Put their arms up and hands against each other, and rotate in a circle making the noise | + | * Lighthouse: Two players partner up. Put their arms up and hands against each other, and rotate in a circle making the noise âbeep beep beep beepâ (or whatever you think a light house would sound like!) |
− | * Man Overboard!: Three Players group up. Two hold hands, forming the side of the ship. One player leans | + | * Man Overboard!: Three Players group up. Two hold hands, forming the side of the ship. One player leans âover the railâ (the other twoâs arms) and pretends to look out for the lost shipmate. |
* Life Boat: Four players sit on ground in a line and pretend to row a boat. | * Life Boat: Four players sit on ground in a line and pretend to row a boat. | ||
* Chow Time: Five players sit in a circle and pretend to eat. | * Chow Time: Five players sit in a circle and pretend to eat. |
Revision as of 21:16, 6 January 2008
talirol
Objectives
Icebreakers/Warmups |Group Size
LargeMaterials
None
Set Up
None
Directions
Assign one person to be the "Captain." The role of the Captain is call out the actions and dismiss the players who don't do the actions quick enough or who break from character. Once the captain calls an action, each player has 3-4 seconds to start performing the action. If they don't find a group fast enough or perform the right action, they are out of the game.
Here is an explanation of each of the actions...
- Captain's Coming!: Everyone stands at "attention" (in a salute), and they canât move from this position until the caller says, "At Ease!" If they laugh or break from the attention, they are dismissed.
- Starboard: Players run to the right.
- Port: Players run to the left.
- Lighthouse: Two players partner up. Put their arms up and hands against each other, and rotate in a circle making the noise âbeep beep beep beepâ (or whatever you think a light house would sound like!)
- Man Overboard!: Three Players group up. Two hold hands, forming the side of the ship. One player leans âover the railâ (the other twoâs arms) and pretends to look out for the lost shipmate.
- Life Boat: Four players sit on ground in a line and pretend to row a boat.
- Chow Time: Five players sit in a circle and pretend to eat.